Lucky Group

Description

The class is broken into groups, and each group is given a number. The teacher puts number cards (as many as there are groups) face down on the board in a random order. One flashcard for the target English’s vocabulary is put on top of each number card.

A timer is set, and the teacher randomly picks one of the vocabulary cards to model the target English. Students repeat them and this continues until time is up. The teacher then reveals which group number was under the last card that was called, and that group wins one point. This continues for as many rounds as needed.

Notes

Even though the cards are being placed face down, the teacher can cheat and have some kind of mark small by each card, to rig the results and keep things more even!

Lucky Ohajiki

Description

A set of large number flashcards shuffled and placed face down on the board, so no one knows which card has what number. Large flashcards for the vocabulary are then placed on top of the number cards, face up.

Students make groups and get a set of small vocabulary cards, and one ‘ohajiki’ (a counter/game piece) each. Each student in the group puts their ohajiki on any of the flashcards they like.

The teacher picks one of the vocabulary words, and the students repeat them. They reveal the number card underneath, and any student who picked it with their ohajiki wins as many points as the number on the card.

Notes

  • If students are in pairs and can only pick one card, then there will be a long time for them to wait until they can win any points or see what their partner won while cycling through all the possible cards. It’s better to have them in larger groups, so every round they can either see how many points they won or how many points their partners won.
  • If there are enough ohajiki, students can play the game in pairs and pick up to half of the cards each.

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