My Original Town – Blank Map

Also known as:

  • Where is the library?

Description

Final goal activity for G5 U6, “Where is the library?” 

Notes

I’ve seen some high quality blank maps created by ALTs out in the wild but none that have been shared. This is my attempt to make a simple map that students can easily add their flair to. Students need to have this image uploaded to their tablets to use on their CollaboNote. They can use ‘irastoya’ or google search images to add buildings. 

Review Extravaganza

Description

Prepare the PowerPoint and alphabet point cards on the board. Have the students make groups of around 4. Assign each group a number and write the group numbers on the board. Also assign each student within a group a number between 1 and 4.

The game begins when you ask the first question. After revealing the question, give the groups time to peer check. Then draw a group number and a student number. If the student answers correctly, their group gets a chance to pick one of the alphabet point cards. They score whatever points are on the back of the card. Once a point card has been picked, it can’t be picked again. The game continues until there are no point cards left.

Notes

  • For the point cards, I print two per page, so the pages are ordered as such.

Jeopardy

Description

Students are divided into groups and given a whiteboard. The first group chooses a category and value to reveal a question. All groups then write their answer to the question within a given time limit (more time for difficult questions) and hold up their boards. Groups that give a correct answer receive points for that question. Each group then changes their writer and the next group selects a question.

Notes

If your class could struggle with the numbers, use simple points like 2, 4, 6, 8 and 10 instead of the dollar values. Credit to Johanna Liang for the original template.

Exploding Kittens – Year Review Game

Description

Students make a group and within each group, students choose a number (1-5). To start, the HRT chooses a letter from the game and the ALT reads the question that is revealed behind that letter. In their groups, students peer check the answer. The HRT then chooses a number and the corresponding student stands up. The HRT then chooses a group. Everyone else sits down apart from the one student from the chosen group. They answer the question. After correctly answering, the question the students in that group can either roll a dice or choose how many cards to draw a. The cards reveal their points or penalties. The group chooses the next letter on the game board and we repeat.

Notes

This is a JHS Grade 1 whole year review with question taken from the Here We Go! English course. It has been designed for JHS Grade 2 to play in their first ALT class as a warm up but is also suitable for JHS Grade 1 at the end of the year.

You can decide how to assign points – students can roll a dice to decide how many cards to draw (4+ and the risk of a penalty card is very, very high), students can decide in their group or you can decide how many cards can be drawn at the start of the class.

Slide 12 needs to be edited – the answer is set for April.

Typhoon (PowerPoint version)

Description

The students make groups. Each groups take turns to pick a number, which leads to a question. There’s then a certain amount of talking time where the groups can discuss the answer with each other.

After the thinking time is over, the students can volunteer. The class asks the question to the volunteer. Once they get the right answer, they win or lose points, or cause another group to lose points.

Notes

  • In the PowerPoint file, click the numbers in the grid to go to each question. Click the icon in the bottom right hand side of the question slide to show the reward. Then, click on the bottom right icon again to return to the question selection slide.
  • When adding your own questions, you can copy the content of the first question slide to keep a consistent format, but please note not to copy the bottom right icon – otherwise every question will link to the same reward!
  • Asking for a single volunteer creates quite a high pressure environment. It may help to have the students make groups. Then, the group can be picked to volunteer together.
  • Alternatively, again in groups, each student can assign themselves a number. Then, after the thinking time, the teacher calls one number and every student who matches that number from each group can volunteer. For example, if the teacher calls ‘2’, every student who is number 2 can volunteer. This means students can’t know who will be picked beforehand, and encourages peer support.

Point Quiz

Description

Students break into lunch groups. Each group receives a mini whiteboard to write answers on. Each group nominates a writer for the first question.

Display the first question and give all teams time to write and hold up their answer. Once everyone’s finished, reveal the answer and check for correct teams. Teams that answered correctly can then choose a prize for a chance to win/lose points. I tend to let teams chose in order of who answered first.

Rotate the whiteboard after each question so everyone writes at least once.

Notes

There’re enough slides for 12 questions. I’ve never gotten to the end in a lesson.