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Complete the sentences to find the letters to the secret word.
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Students pool their ohajiki and try to get as many points on the keyword as possible.
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Grade 5, Unit 6 final goal activity. Have students design their original town and present it however you feel is appropriate.
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Choose a side and win points!
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After the first card is called from one set, cards from the second set are called until a match is found.
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Avoid being the group eliminated each round.
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Create the craziest stories by answering set questions.
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Flashcards are randomly picked, contributing a multiplier to calculate the final score.
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Flip over cards depending on the last card that is called and the number rolled on a dice.
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A lucky card is picked and students win a point if that is the last card called in sequence.