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Teams compete to win cards, and the value of each card is revealed at the end of the game.
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Guess where the real image is to win points.
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Find the Princess and win points, find the dragon and reset.
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Students pick cards and try not to get 'bonked' to end the game having lost the least points!
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A fun card game based on luck that uses a reverse card.
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An improved version of the crossfire game.
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The Alphabet Game is a pre-packaged tablet-based review activity for 3rd and 4th year students.
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Students make pairs and compare element cards to see who is the winner.
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Gacha Basket is an output game where students pantomime/gesture to describe a verb they find in a gacha ball.
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Output game where students get a chance to practice the target English. Whether they score a point or not depends on chance.