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The class tries to get one of each group from a dice roll before the game finishes.
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STS pick 'unlucky' numbers. If any of those numbers are the last ones called, they lose one point.
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Touch Game (Input)
2Students try to grab the ohajiki first when the teacher touches a card on the board.
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Students play janken against the teacher when the keyword is picked.
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Roll a dice to defeat the monster before time is up!
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Groups win a point if their card is the last one called.
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The teacher rolls a dice to see how many points each flashcard is worth.
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Students combine two parts of a sentence to try and find their partner’s hidden ships. First to hit all of their partner’s ship parts wins.
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Students try to make more squares than their partner.
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Students guess their partner's sentence by process of elimination.