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Touch Game (Input)
2Students try to grab the ohajiki first when the teacher touches a card on the board.
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Students play janken against the teacher when the keyword is picked.
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Roll a dice to defeat the monster before time is up!
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Students move up Mt Fuji while repeating the target English.
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A point wheel and a simple stand up/sit down style game.
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The class plays a game of connect four against each other in two groups.
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Students win points based on which card the teacher is pointing at when the timer runs out.
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An alterative map game for group review. Teams answer questions and take over different locations in Fujieda.
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Aim to beat the teacher's score by rolling a dice.
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Add or remove balloons based on which set of cards is landed on.